搜索资源列表
3DTireModel
- OpenGL制作的轮胎模型,将轮胎的运动分解到X、Y、Z三个平面,是学习OpenGL影子模型的非常好的素材,原创代码-OpenGL produced tire model, the movement will tire decomposed into X, Y, Z three planes, the shadow model for learning OpenGL very good material, original code
Light
- 用opengl做的光照阴影效果,完整源码,值得学习!-Opengl do with the shadow of the effect of light, complete source code, it is worth learning!
yinying
- 这是一个关于阴影的程序,用的是OPENGL写的,感觉还不错。-This is a study on the shadow of the procedure, using OPENGL written, I feel pretty good.
PlanarShadow
- 用opengl实现的通过平面投射方法产生阴影。要求投射面必须为平面。-Opengl achieved through the use of planar shadow projection methods. Requirements must be planar projection surface.
OpenGLALL
- 各种openGL的效果,包括如何创建窗口,雪景效果、阴影效果等。很不错!-The effect of various openGL, including how to create a window, snow effects, shadow effects. Very good!
SphereWorld
- VC++控制台下的OpenGL程序,程序演示了如下特性:几何图元的颜色设置,阴影生成-VC++ console under the OpenGL procedures, procedures to demonstrate the following characteristics: geometric pixel color settings, the shadow generated
shadowDemo
- 基于openGL和VC++开发的三维场景,运用shadow volume技术实现场景中物体的动态阴影。-Based on openGL and VC++ to develop three-dimensional scenes, the use of technology shadow volume implementation of the dynamic scene shadow objects.
GL21_ShadowVolume
- 利用OPENGL开发的地球绕这太阳转,月亮绕这地球转的效果,实现了运动中影子的效果。-OPENGL developed the use of the Earth around the sun that the moon around the earth to the effect of the movement to achieve a shadow effect.
11_WaveFlag
- 利用OpenGL实现阴影功能和特小功能,界面是Visual C-The realization of the shadow of the use of OpenGL functions and special small features, the interface is Visual C++
ColorAndLightingModel
- 基于OpenGL的光影色彩效果调节的实例,采用VB开发OpenGL程序的必看。-OpenGL-based examples of light and shadow color effects adjustment, using VB-OpenGL program must-see.
Game2
- 基于opengl创建的一个地形系统,,其中包括实时阴影的实现和VRML数据的读取。-a terrain sysytem based on opengl,and implement the real time shadow effect using the shadow map.
ShadowMapping
- 使用OpenGL和C++编写的阴影贴图代码-Using OpenGL and C++ code written in the shadow map. . . .
Ball
- 生成一个真实感三维物体,要求 1、 允许用户指定光源位置,不要求生成阴影; 2、 可以编辑,修改物体表面材质属性。 3、 生成阴影 opengl -Generate a realistic three-dimensional object, claim 1, allows the user to specify the light position, are not required to generate the shadow 2, you can edit, modif
highlevelshaders
- 一个高级阴影的演示程序,它提供了opengl相关接口函数的用法。 -A senior shadow demo program, which provides interface functions related to the usage of opengl.
PlanarShadow
- OpenGL绘制物体阴影源码,用类封装,代码均有中文注释,有完整的代码书写规范,VC++ 2010 下运行-OpenGL rendering shadow object source, with the class package, the code comments are Chinese, there is a complete code written specification, VC++ 2010 run
6.3
- OpenGL源代码,用vc6.0编程,设置灯光,将物体的影子投射到地面,本历程对坐标的平移具有良好的学习作用-OpenGL source code, with vc6.0 programming, setting light, the shadow of objects to the ground, the course of translation has good sitting mark learning effect
stencilex1
- 该源代码用opengl展示了模板缓存的使用,实现了一个轮胎和它在地板上的倒影,超出地板的影子不被显示-The source code with OpenGL display template cache use, implementation of a tire and its reflection in the floor, the floor is not displayed, beyond the shadow
StarRunApplication
- 通过opengl函数实现地球,太阳,月球之间公转,自转,以及对于地球的纹理映射,并实现了太阳为点光源,地球和月球的阴影效果-Through the OpenGL function to achieve the earth, the sun, the moon s rotation, and between, to the earth texture mapping, and the realization of the sun as a point light source, the ear
planarshadow
- 基于opengl的对3ds模型的导入,并用平面阴影实现阴影的方法,毕设没用到的-3DS model loads in opengl generating shadow, which is not used in my design............
moon
- 调用OPENGL封装的函数在VC下实现立方体和球的绘制, 以及光照和阴影的实现。 -Call the the OPENGL package function in VC under the drawing of the cube and the ball, as well as the realization of light and shadow.